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About

Hi! Li Yue here!

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I also go by SmoilySheep on social media.

I've been self taught in 2D animation since 2016 and I primarily work in Adobe Animate. Since 2025, I've started picking up Toon Boom Harmony.

​I enjoy exploring the hybrid traditional + cutout workflow, which as a result has inspired me to make the Animation Process Video series about my findings.

​My other interests include programming, particularly for games! Blending animation together with the logic of code is what I enjoy most out of the process. Nothing is more satisfying that troubleshooting an issue and getting things working!

I'm always excited to figure out how to mash different techniques together to create something new.

Skills

Softwares

Adobe Animate, Krita, Adobe Photoshop, Toonboom Harmony

Maya, Adobe Substance Painter, Mudbox

Game Engines & Tools

Unity, Unreal Engine 5, SDL2, Git, Visual Studio

Programming Languages

C++, Python, Java, C#

Education

2022-2024

WAM: 87.868     GPA: 3.818 / 4.0

Bachelor of Information Technology

Major in Games Development

Minor in 3D Modelling and Animation


Monash University

Games Major Units Completed:

  • Foundations of 3D

  • Fundamentals of C++

  • Interactive Media Foundations

  • 3D Character Animation

  • Games Programming 1 + 2

  • Game Design Studio 1 + 2

  • Virtual and Augmented Reality

  • Artificial Life, Artificial Intelligence and Virtual Environments

  • Sonics

  • Immersive Environments

  • Maker Lab

  • Studio Project 1 + 2

IT Core Units Completed:

  • Introduction to Computer Systems, Networks, and Security

  • Programming Fundamentals in Java

  • IT Professional Practice

  • Object Oriented Design and Implementation

  • Databases 

  • IT Project management

  • Usability

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